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WebGPU Erosion Simulator →
Zoom
1.0
Mountain Heightmap
General & Structure
Seed
1337
Zoom
1.0
Broad Elevation
1.0
Cellular Structure
0.6
Ridge Strength
0.8
Ridge Sharpness
2.0
Fine Detail
0.25
Height Curve
1.3
Edge Falloff
Strength
1.0
Inner Radius
0.55
Edge Floor
0.0
Shape (rect ↔ island)
0.5
Irregularity
0.25
Asymmetric Slopes
Elevation Min
0.45
Elevation Max
0.80
Fade Lower
0.12
Fade Upper
0.12
Strength
0.8
Direction
45°
Coverage
0.5
Thermal Shaping
Iterations
8
Talus Threshold
0.006
Strength
0.5
Rivers & Drainage
Area Threshold
120
Source Elevation
0.25
Carve Depth
0.05
Max Width
2.0
Preserve Lakes
Scattered Rocks
Density
0.35
Max Radius
3
Boulders
Density
0.15
Max Radius
8
Slope Threshold
0.45
Ridge Enhancement
Strength
0.5
Frequency
0.008
Elevation Min
0.3
Ridge Mask
Strength
0.5
Threshold
0.5
Erosion Resistance
0.7
Show Mask Overlay
Slope Channeling
Strength
0.6
Steep Threshold
0.45
Show Mask Overlay
Affected: 0.0% · Avg Δheight: 0.0
Basin Deposition
Amount
0.4
Slope Max
0.25
Concave Threshold
0.2
Show Mask Overlay
Affected: 0.0% · Avg Δheight: 0.0
Flow Blur
Strength
0.5
Radius
3
Passes
2
Curvature
Strength
0.5
Ridge Boost
0.5
Valley Deepen
0.3
Output
Color Mode
Grayscale (B&W)
Terrain Ramp
Slope-Aware
Geogen-Style
Dolomites Natural
Dolomites Extended
Fixed Elevation Range
Regenerate
Reset Defaults
Render:
0
ms